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Rabbit Wars
I've learned so much new stuff developing this title: path-finding, shooting and strategy AI, scene management, network play, etc... I chose to use the SDL library for the graphics, which was also an excellent choice (as most open source libraries are). Monstertruck Challenge
Kung-Fu Fighting
Early on we decided to use video captured actors for the sprites of the characters. We thought this would give the game a realistic look with realistic movements, but we haven't tried anything like this before. It worked out just fine and the end graphics and animations look realy cool. The realistic looking graphics are in contrast with the old school gaming style, which works out just fine in my opinion. Tacx Fortius
In the project I was responsible for implementing a menu interface that could configure and start this Virtual World, but also other products such as Real Live Video and Catalyst, and communicate with their stand alone computer Cosmos, which are all developed outside our company. The implementation was done in C# with Managed DirectX. I also wrote some smaller products such as an online updater and a registration card. I must say that C# is a mayor improvement over the old C++ MFC classes (they suck big time!). The installers and online updates where also my job. I learned a lot of technical stuff with this project (C#, DirectX, ...), but the most important thing is that I also got some experience with working with a customer and external companies. The good thing about the project is that we work very close with Tacx. They are realy involved in the whole development process and are realy nice people to work with. I truely hope they are satisfied with what we have delivered. The Oracle My boss wanted a magic
8-ball for PocketPC and Smartphone, but we weren't
realy sure how it was suppose to look like. I had an
idea that we could use those Matrix scrolling
characters that would display the answer after some
time. I came home and started implementing right
away. It was finished in about 2 evenings (working on
PC). Then at work I ported it to PocketPC and
Smartphone and Patrick, one of our graphicians, made a
front screen and it was all done. It was a great
feeling that you can develop a product in such a small
amout of time.
Dougie Lampkin's Trial Challenge
Develant has an interview with me on their website about the development of Trial Challenge. Smartello, Smart4lign, Smart Checkers
Reveal Me
Soundz Cool!
Tracker DogsAt the university I had too much spare time so I made a meta-search engine called Tracker Dogs. I open sourced it and you can download it at Sourceforge. |
Copyright ©2008 Koen Witters